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Spells

  • Accio - This spell brings objects to the sorcerer. It can be used in two ways: formulating the spell and naming the desired object, or pointing the wand in the direction of the desired object, saying the spell, to attract the object to you.

  • Aguamenti - Produces a jet of pure water that comes out of the wizard's wand, which can probably be controlled with the mind.

  • Abaffiato - Produces an irritating hum that drowns out a conversation in a public place.

  • Ascender Alarm - Causes the target to ascend and then fall to the ground with a crash.

  • Alohomora- Used to unlock doors locked by ordinary keys, and not locked by magic.

  • Anapneo - Clean the respiratory trachea and the mouth, if blocked.

  • Animus Corpus - Magic used to create inferiles.

  • Aparecium - This spell makes invisible ink and perhaps invisible items in general appear.

  • Aqua Eructo - Produces a jet of pure water.

  • Aranea Exumae - Repels spiders.

  • Aresto Momentum - makes time stop for a moment

  • Ascendio - Causes the caster to be launched quickly upwards, wherever he is.

  • Avada Kedavra - It is one of the three Unforgivable Curses. It causes instant death, without causing pain and leaving no sign. This spell produces a flash of green light.

  • Avifors - This spell causes the target to become a bird.

  • Avis - The spell creates a flock of birds.

  • Bombarda - Causes an explosion where it is aimed or the objects break.

  • Bombarda Maxima - Enhanced version of the Bombarda spell.

  • Brachium Patch- If it is conjured correctly it can heal a broken bone in the arm.

  • Carpe Retractum - A variation of the Accio spell, but stronger.

  • Cave Inimicum - Creates a protective "barrier" around a place, which does not allow anyone outside that barrier to see what happens inside it.

  • Cistem Aperio - Pops localities, like a locked box for example or a person's wand.

  • Colloportus - This spell locks the doors, preventing them from being opened for a certain time.

  • Confringo - Anything that has contact with this spell explodes.

  • Confundus - It is a spell to confuse.

  • Conjunctivitus - A curse that affects the victim's eyes and vision.

  • Crucio, the Cruciatus Curse - Causes massive physical pain throughout the victim's body.

  • Descending - This spell causes the targeted object to move downwards.

  • Deletrius - A spell to erase.

  • Densaugeo - This spell causes the victim's teeth to grow quickly.

  • Diffindo - Inverse of the REPAIR spell. Spell used to cut things.

  • Decreasing - This spell causes an object to decrease in size.

  • Dissendium - Causes the hunchback of the one-eyed witch statue to open. It is a secret passage to the basement of a candy store in Hogsmeade.

  • Draconifors - It is similar to the Lapifors spell, but this spell makes it transform small dragon statues into real little dragons, being able to control them.

  • Depulso - It is the opposite of the Accio spell. It is used to throw objects away.

  • Hard - Makes a surface hit by the Glisseo spell return to its original shape.

  • Ebublio - Causes bubbles to come out of the wand.

  • Engorgio - Causes something to increase in size.

  • Ennervate - A spell that causes the person who received it to "wake up".

  • Episkey - Used to heal smaller wounds.

  • Erect - Assemble things.

  • Stupefy - Send the victim away. Makes the person faint

  • Stupore - This spell keeps the target unconscious.

  • Evanesco - It makes small things disintegrate.

  • Everte Statum - Works like a spell that tickles the opponent.

  • Expecto Patronum - It is a defensive spell that conjures up a patron, a magical being made of positive energy that takes the form of a silver animal, unique to each sorcerer. It is the only known defense against dementors. To conjure it up, you need to focus on positive thinking.

  • Expelliarmus - Disarmament Spell, disarms the victim.

  • Expelled - Disintegrates the target object . It works in a similar way to the 'reducto' spell but with greater intensity, it appears as a small explosion of air or pressure.

  • Ferula - Creates bandages to protect a wound.

  • Finite Incantatem - Used to end the effect of a spell used on a person or thing.

  • Flagrate - This spell marks letters with fire.

  • Flipendo - Pushes an object, not too far.

  • Furnunculus - Makes boils appear on the victim.

  • Germinio - Duplicates any object.

  • Glacius - Freezes some object / creature.

  • Glisseo - Makes rough and rough surfaces flat and smooth.

  • Herbivicus - Makes the plant grow faster.

  • Homenum Revelio - This enchantment reveals human presence.

  • Homorph - Causes an Animagus or a transfigured object to return to its normal form.

  • Horcrux (spell) - A horcrux is a magical object that contains a fragment of a wizard's soul.

  • Immobilus - Paralyzing effect spell.

  • Impedimenta - This spell is able to paralyze, and preventing the target from proceeding on the sorcerer, throwing him back according to the intensity, can also generate an air wall.

  • Imperius (Curse) - Causes the victim to be controlled by the sorcerer who cast the spell.

  • Impervius - This spell serves to make something waterproof.

  • Incarcerous - Creates cords that attach to the target's body.

  • Incendio - Produces fire.

  • Lacarnum Inflamarae - Produces blue, warm flames that can be collected in a bottle.

  • Dectumsempra- This spell is a variation of Sectumsempra, but it causes internal damage to the body and not external.

  • Lapifors - Gives life to rabbit statues.

  • Legilimens - Allows the wizard to penetrate the victim's mind, being able to see memories and emotions.

  • Levicorpus - Lifts the person in a controlled manner, or throws the person away.

  • Liberacorpus - The levicorpus counter spell.

  • Locomotor - This enchantment is always used with the target's name and pointing to it. (ex. "Locomotor Tronco!"). The charm causes the object to float in the air and be at the mercy of the caster.

  • Locomotor Mortis - It's a simple curse, its effect is to stick the opponent's legs together for a few minutes.

  • Lumos - Creates light at the tip of the wand.

  • Lumos Solem - Creates sunlight at the tip of the wand.

  • Lumos Maxima - A more powerful variation of "Lumos"

  • Meteolojinx Recanto - Normalizes weather effects indoors.

  • Mobiliarbus - Moves trees (can also move other plants).

  • Mobilicorpus - Levitates and moves bodies.

  • Morsmordre - Conjures the Black Mark (the black mark is Voldemort's mark)

  • Nox - Undo the light produced by the Lumos spell.

  • Obliviate - Change / Erase the target's memory.

  • Oppugno - Makes anything attack someone.

  • Orchideous - Conjures a bouquet of flowers at the tip of the wand.

  • Piertotum Locomotor - Makes statues and armor move and create life.

  • Petrificus Totalus - Petrifies the target.

  • Portus - Transform an object into a portkey.

  • Porufus - Creates pores on the target.

  • Prior Incantato - Shows the last spell used by the wand.

  • Priori Incantatem - The nuclei of two wands connect. During the call, depending on the wand, you can hear animal sounds.

  • Protego - This spell causes spells of lesser effect to bounce off those who used them.

  • Protego Totalum - Creates permanent protection on the bewitched target and is only undone when the launcher reverses it.

  • Protego Horribilis - Serves to defend against more powerful spells.

  • Pullus - Transform your opponent into a chicken.

  • Pericullum - Throws red sparks into the sky.

  • Quietus - Makes the voice, whose volume has been magically increased, return to normal. It is the opposite of Sonorus.

  • Quenterralopus - Makes the wand release hot air.

  • Reducio - Reduces the size of the target, to make it smaller or to its natural size. It is the counter-spell for Engorgio.

  • Reducto - Disintegrates or destroys solid objects in the launcher's path.

  • Remendio - healing bones

  • Revillis - This spell makes the person feel enormous physical pain in the entire body.

  • Repair - Used to repair a broken object.

  • Rictusempra - Throws the opponent away, while doing pirouettes in the air.

  • Riddikulus - Used to transform a shapeless into something less terrifying or something funny that the Warlock is thinking about.

  • Totalus Repair - Repair everything that has broken around the wizard.

  • Salvio Hexia - A protective spell similar to a force field.

  • Sectumsempra - A spell that makes the victim look like he's been stabbed.

  • Serpensórtia - A snake appears at the end of the wand of the person who cast the spell.

  • Snnuflifors - Turns flying books into mice.

  • Staklo Sferni - Glass spheres come out of the tip of the wand.

  • Steleus - It is a spell that causes the victim to start sneezing for a short period of time.

  • Sonorus - Magically increases the volume of the voice.

  • Tarantallegra - Make the opponent dance without stopping.

  • Tergeo - Suck dirt from an object or surface into the wand.

  • Travalíngua - Glues the opponent's tongue to the roof of the mouth.

  • Trip - Makes the target stumble.

  • Waddiwasi - Throws small objects wildly and at great speed.

  • Vera-verto - Causes an animal to become a chalice.

  • Vermiculus - Transforms the creature into a larva.

  • Vipera Evanesca - Makes a snake created by a spell disappear (it is a variation of the Evanesco spell, aimed at snakes).

  • Wingardium Leviosa - Makes objects rise and hover in the air.

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